My Review of Total War Three Kingdoms

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”A Little Impatience will spoil great plans” – A Chinese Proverb.

The proverb itself tells you everything about this game. The campaign map is visually gorgeous and is throughly like Shogun 2’s campaign map in every sense of the detial.

Total War Three Kingdoms is a game I will wholeheartedly recommend to anyone that likes the epic period of Romance of the Three Kingdoms. This game is based on the epic novel, as you’ve guessed already, Romance of the Three Kingdoms. This has one of the best total war campaigns to date, rivaling the scope and magnitude of politics and scheming from its previous entries. I’ve personally loved this period and the fact that Total War went to China? It gives me hope we may see a total war set in India, or Vietnam or Ancient South-East India. Total War must go to Asia!

One of the aspects I loved about the game was the artwork. If there ever was to be a total war set in Korea, 3k is the game you need and want. The battles are stunning visually, and the heroes are well voiced. I love the Chinese voice acting which is def a fantastic choice that CA did. They speak as they do in Historical Chinese dramas.

A little note. Not many have noticed the Korean Dubbing is EXCELLENT! It is so much like LISTENING TO A Korean historical drama. I love the Korean dubbing, except I want to play this game with English text and play it in Korean dubbing.

I do implore Creative Assembly to allow us this option, because Romance of the Three Kingdoms is very popular around Korea and Japan. It gives us their own version of how they would have viewed this epic novel.

This was the period when Cao Cao, one of the most brilliant strategists of his time attempted to unite China. He was very much like Napoleon. Liu Bei, on the other hand, would be the equivalent of the Duke of Wellington while Sun Ce would be Tsar Nicholas of Russia. That’s who I would compare them too. I do feel the battles are a little too fast, and sometimes the unit structure of green, red and blue needs improvement. I would suggest Creative Assembly to create some fantasy style units in the way they did the heroes DLC for Shogun 2. Therefore when you get a red unit, you know these soldiers are the version of your elite units. A little more structure would be nice.

Shoutout to Peter Stewart. I envy him and the writing department that was so lucky to work on this game. Not enough attention is given to the amount of research he and the team did. The second person narrative is a brilliantly structured, and well-written prose. I do wish CA would add a feature wherein every turn you got to read Chinese proverbs from this time period, but Peter could instead write his own unique interpretation. A debate between Liu Bei and Guan Yu, for example, debating about the merits of Confucianism while an artwork displays them drinking wine in the blossoming garden. Shogun 2 had a lot of loading screen quotes, and I do wish Creative Assembly takes this narrative.

The artwork for this game is epic. Shoutout to them. This game feels like I’m in China. The game does however need a lot of lords, and if they were to make an FOTS sequel, do it during the time of the Chinese Bandit Queen, Cheng Sao taking on the might of the Qing Navy. I do think this game needs the Nanman and more Lords. I suspect we’ll get a lot more in the future. There’s the Tang Period, the Song Period, and Admiral Zheng He. But I also ask CA to add Korea as a potential entry, or add in Vietnam and Cambodia. We do need larger expansions, and hopefully we may get India in the future. It is my sincere wish to do so.

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Personally a lot of players have had great fun with this game. I played Liu Bei, and Cao Cao got finished, and then I formed a good land for myself, but Yuan Shao and his scheming brother had taken of all China, and I had struggled to tell the members of the Liu Family to confederate with me. I attacked Yuan Shao but he had more troops than me! This is a game you will fail at from the start, because the UI demands that you take your time. This is like playing EUIV in a sense. You need time. Once you get through it, it’ll be fine. But heck, I don’t feel failure when I feel, I’m more motivated to do another playthrough. The artwork is great. The music is stunning. The music is fantastic, do I wish it had some more KOEI influences.

Compare this to all the other games on Three Kingdoms, and this Total War entry trumps them of all. I really would rec you to buy this. If you like the setting, love China, love its culture, this game is for you.

My Review of Assassin Creed Origins

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Buy this game.



All jokes aside, I’m listening to the magnificent soundtrack of this wonderful game. Ashraf and his team, Abubaker Salim for his wonderful performance as Bayek, and all the voice actors did an outstanding job.

This game revolutionized the franchise in such a way that Odyessy follows its legacy.

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This game makes you feel as if you’re in Ancient Egypt. The missions are well crafted, the stories are exceptionally well written, putting you in a time phrase that makes you feel with wonder. You are left in a sense of wonder. What is not to like? Tombs? Pyramids? Exploring? If you want your Indiana Jones-style adventure this is the game. Let’s not forget the Ancient Egyptians were tomb raiders/archaeologists themselves. The research for this game is incredible. You do get to feel why the Egyptians despised their Greek overlords. You also get a sense of how the Greek Nobility and the Order of Ancients utilized their power to wreak havoc in Egypt.

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Get the Gold Edition on a discounted sale. I’d say this because of its better that way. Then play Curse of the Pharoahs. This is where Bayek’s story truly shines the most. Its four years after the initial event, but I am so flabbergasted and I am so respectful that the Ubisoft team took the time to recreate the Ancient Egyptian afterlife. Sure, there’s been a debate about whether this belongs or not, but remove that for a second. You’re actually taking time to see how the afterlife for the Ancient Egyptians existed. I used to be oh no Ancient Egypt is overdone, but this game is more than that. I’ll give you an example. A couple of months before the release of the Curse of Pharoah, I had written a story about purple dew and souls of ka flying around. Then this DLC released and if you go through Tutankhamen’s afterlife, the Lord of the Duat, it’s exactly like this. I hadn’t seen many images about it. And I appreciate that it would not have been easy to make when you actually go in-depth into Egyptian Mythology. That said I would have had Akenhaten’s map in place of Aaru’s map because Aaru contained a lot of palaces and temples as well and I would have wanted the maps to be a lot bigger. I do wish we got to meet Ra and more Egyptian Gods in the form of the Isu, as Kassandra does in the Fate of Altantis DLC.

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The story is great, through I felt Aya was under-used in this story. A separate story expansion on her would have been nice and we would get to see more of her motivations. I do feel that Bayek’s story is unfinished and if Ubisoft did ever decide to go back to this game, it would be nice if we got something from there. But I also wished a story mode had been introduced for this game. I love the pictures, and I dislike this period because it is overdone. I do ask Ubisoft that they create a game around Ramesses and the Hittites. This was the time when Egypt’s power was slowly beginning to decline. That would be epic and you could see the Battle of Kadesh itself.

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Buy it on a sale, but GET THE GOLD EDITION.

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My Review of Rome II

Rome II.

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This game is perhaps one of the best games I’ve played in a very long time. The only game that can come close to this type of setting is maybe Assassin’s Creed. At launch, it was barebones. Now, it’s a £90 game full of expansions and launches, and Creative Assembly has redeemed itself. What game allows you to play in the deserts of Arabia, the Pyramids of Egypt, and the Seven Wonders? Creative’s Assembly new studio, Sofia CA introduced some much-needed updates, including lighting and graphical changes including RPG events. The Desert Kingdoms and Empire Divided has some excellent storytelling. There are thousands of mods if not to your liking.

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The mods I play with are Divide Et Impera and Wars of the Gods. Great overhauls with plenty of factions to play with. This game is excellent even as vanilla. Though the game suffers from a lack of cinematics, especially faction introductions. In Shogun 2 you knew the purpose of each clan and you had a special video for it. In Rome II, you have the introduction but not a cinematic video. I do wish CA come back to this and release an update for cinematics. I also note that some of the battle maps, especially city settlements are copied and pasted, and hence you only play 6-7 unique settlements. For example, I was attacking Syracuse and the battle map showed up as Carthage’s unique settlement. I do implore CA to release their Arena maps into the game as a free update, and I also ask that they release new maps. Shogun 2 had a TED editor, whereas Rome II has around 5000 mods or so. I think RII deserves a TED update, a battle map editor that can resolve this problem.

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The campaign is epic and the visuals are gorgeous. There are mods that do specific lighting, but the campaign’s new political system is quite good actually. It gives you a lot of freedom to enact stories. For example, I was playing DEI and it fits so well with the new family system. In my Carthage Campaign, Bostar, Leader of the Carthaginian Republic had decided to wreck’s Rome power. Using Hannibal, he turned Rome’s influence into a wretched hotpot and declared republic puppet city-states. He became more mad, and eventually conquered the Balkans and began declaring war on everybody. There were numerous attempts to destroy him but that flopped. Bostar than died, and a new leader, can’t remember his name, Amestos, withdraw from the Balkans, consolidated his power, and finish the threat of the Barbarian tribes. The Massilians had been funding Carthage and often being quite helpful. But they had occupied a good portion of Gaul and Hispania. Bostar had also recognised that Massilia’s growing influence would lead to war one day. Amestos became older, and soon a powerful woman noble decided to wreak havoc on her husband. Amestos removed her, and to the days of his passing, he became weary.

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I’ve never been able to craft such a wonderful unique campaign experience such as this. It depends. If you’re a heavy paradox player this feature may seem light. If you’re a heavy traditional fan, this game may not be for you. RII also often has discounted sales, so pick and choose what you like. I love this game. I think this game needs a TED battle map editor and then everything’s fine. I do wish RII got some more DLCs and maybe why not add Mesomaerica in an alternate DLC? Creative Assembly can create historical DLCs with an alternate timeline? What if the Romans had sailed to the New World? I think this would be an epic DLC to create. I sincerly hope Creative Assembly creates more DLC for this game. Love it.